
BASEMENT BOYSWin
aimclubWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
BASEMENT BOYSFK–FDClutches3K+
Tr0ublE6–413
kr1vda2–311
Maggent3–313
OWNER3–603
kAlash4–711
aimclubFK–FDClutches3K+
ragga5–401
waZz7–402
mhN13–422
zewts6–202
XELLOW2–401
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Score by maps

BASEMENT BOYSWin
aimclubWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
BASEMENT BOYSFK–FDClutches3K+
Tr0ublE3–212
kr1vda2–210
kAlash2–211
Maggent2–300
OWNER0–300
aimclubFK–FDClutches3K+
ragga2–101
waZz2–301
zewts3–001
mhN13–310
XELLOW2–200
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history47 min
1st half
BASEMENT BOYS
aimclub

BASEMENT BOYS8
aimclub4
2nd half
BASEMENT BOYS
aimclub

BASEMENT BOYS5
aimclub4
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out

BASEMENT BOYSWinMAMVP
aimclubWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
BASEMENT BOYSFK–FDClutches3K+
Maggent1–013
OWNER3–303
kr1vda0–101
Tr0ublE3–201
kAlash2–500
aimclubFK–FDClutches3K+
mhN10–112
waZz5–101
XELLOW0–201
zewts3–201
ragga3–300
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history43 min
1st half
BASEMENT BOYS
aimclub

BASEMENT BOYS6
aimclub6
2nd half
BASEMENT BOYS
aimclub

BASEMENT BOYS7
aimclub1
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out
Maps of the teams

BASEMENT BOYSover 86 maps, in the last 3 months
48%Pistol rounds
57%CT rounds
50%T rounds
20.7Rounds a map
37%Over 21.5
11%Overtimes
Pistol rounds and sides — over 69 maps
MapWonPickBan
Ancient9–1145%51
Mirage12–667%71
Nuke9–756%76
Dust II7–750%73
Cache5–742%28
Anubis3–260%016
Inferno0–1—021
aimclubover 52 maps, in the last 3 months
45%Pistol rounds
53%CT rounds
47%T rounds
20.7Rounds a map
36%Over 21.5
11%Overtimes
Pistol rounds and sides — over 50 maps
MapWonPickBan
Mirage8–467%50
Dust II6–650%20
Inferno5–363%00
Ancient2–529%14
Anubis4–357%01
Cache2–433%15
Nuke——08

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