
Boring PlayersWinbLight blue
What the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
Boring PlayersFK–FDClutches3K+
0z10–613
zdr5–115
D1zzyg3–301
Jun76–401
4ever4–610
bLight blueFK–FDClutches3K+
ImpressioN5–303
w1nt3r4–112
Di1ka4–301
Derek5–1002
clyd1e2–1111
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Score by maps

Boring PlayersWinbLight blue
What the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
Boring PlayersFK–FDClutches3K+
zdr0–113
D1zzyg3–101
0z6–302
4ever3–310
Jun72–200
bLight blueFK–FDClutches3K+
ImpressioN3–202
w1nt3r3–010
Derek1–601
Di1ka2–101
clyd1e1–501
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history53 min
1st half
Boring Players

Boring Players2bLight blue
10
2nd half
Boring Players

Boring Players11bLight blue
1
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out

Boring PlayersWinbLight blue
What the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
Boring PlayersFK–FDClutches3K+
0z4–311
Jun74–201
zdr5–002
D1zzyg0–200
4ever1–300
bLight blueFK–FDClutches3K+
w1nt3r1–102
Di1ka2–200
ImpressioN2–101
Derek4–401
clyd1e1–610
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history45 min
1st half
Boring Players

Boring Players6bLight blue
6
2nd half
Boring Players

Boring Players7bLight blue
5
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out
Map veto
- 1BanAnubisbLight blue
- 2BanCache

Boring PlayersBP - 3PickMap 1Dust IIbLight blue
- 4PickMap 2Ancient

Boring PlayersBP - 5BanNukebLight blue
- 6BanMirage

Boring PlayersBP - 7DeciderInfernonot played
Maps of the teams

Boring Playersover 5 maps, in the last 3 months
Dust II1–1—
Ancient1–0—
Inferno1–0—
Nuke0–1—
bLight blue
over 11 maps, in the last 3 months
MapWonPickBan
Dust II0–30%10
Mirage1–233%10
Ancient1–233%00
Cache0–1—01
Inferno0–1—01
Anubis——02

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bLight blue recent matches

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NEXVOID
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