
100 ThievesWinWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
100 ThievesFK–FDClutches3K+
poiii2–003
device1–102
sirah2–201
rain3–410
Gizmy0–100
AnteikuFK–FDClutches3K+
freq4–211
m4d4ra2–000
Olicsa2–100
Impulse0–100
Bodik0–400
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history28 min
1st half
100 Thieves

100 Thieves9Anteiku
3
2nd half
100 Thieves

100 Thieves4Anteiku
0
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out
Maps of the teams

100 Thievesover 62 maps, in the last 3 months
MapWonPickBan
Dust II10–283%72
Ancient6–555%17
Anubis5–550%43
Nuke5–550%25
Mirage6–367%47
Inferno5–363%23
Cache1–1—019
Anteiku
over 5 maps, in the last 3 months
Ancient0–30%
Anubis0–1—
Mirage0–1—

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Head to head
100 Thieves 0W0W Anteiku
No previous head-to-head matches.
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