
9INEWin
aimclubWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
9INEFK–FDClutches3K+
b1elany7–102
raalz6–616
Flayy9–705
kraghen4–401
rim37–611
aimclubFK–FDClutches3K+
Ersin6–713
zewts6–212
waZz5–603
mhN13–910
ragga4–922
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Score by maps

9INEWin
aimclubWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
9INEFK–FDClutches3K+
b1elany3–001
kraghen0–201
raalz4–101
Flayy4–301
rim32–111
aimclubFK–FDClutches3K+
waZz1–000
zewts2–111
Ersin1–201
ragga2–511
mhN11–500
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history55 min
1st half
9INE
aimclub

9INE7
aimclub5
2nd half
9INE
aimclub

9INE6
aimclub2
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out

9INE
aimclubWinWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
9INEFK–FDClutches3K+
b1elany2–101
Flayy2–302
rim32–300
kraghen2–100
raalz0–300
aimclubFK–FDClutches3K+
Ersin3–111
zewts2–001
waZz3–502
mhN12–000
ragga1–200
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history40 min
1st half
9INE
aimclub

9INE4
aimclub8
2nd half
9INE
aimclub

9INE2
aimclub5
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out

9INEWin
aimclubWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
9INEFK–FDClutches3K+
raalz2–215
b1elany2–000
Flayy3–102
rim33–200
kraghen2–100
aimclubFK–FDClutches3K+
zewts2–100
Ersin2–401
ragga1–211
waZz1–101
mhN10–410
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history34 min
1st half
9INE
aimclub

9INE10
aimclub2
2nd half
9INE
aimclub

9INE3
aimclub3
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out
Maps of the teams

9INEover 30 maps, in the 10 weeks before the match
Nuke4–357%
Ancient4–267%
Cache3–260%
Mirage2–250%
Dust II1–325%
Anubis2–167%
Inferno1–0—
aimclubover 16 maps, in the 10 weeks before the match
Dust II3–260%
Ancient0–40%
Mirage3–0100%
Cache2–0—
Anubis0–1—
Inferno0–1—

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