magicWin
GamerLegionWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
magicFK–FDClutches3K+
sFade813–1005
mo0n10–414
MaSvAl3–411
AW5–603
tENZY8–1336
GamerLegionFK–FDClutches3K+
REZ7–425
FL4MUS10–1506
Hypex8–401
Snax6–1303
Tauson6–322
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Score by maps
magicWin
GamerLegionWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
magicFK–FDClutches3K+
mo0n4–202
sFade82–101
MaSvAl1–200
tENZY1–412
AW0–200
GamerLegionFK–FDClutches3K+
REZ0–001
Snax3–300
FL4MUS4–401
Hypex2–100
Tauson2–000
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history45 min
1st half
magic
GamerLegion
magic6
GamerLegion6
2nd half
magic
GamerLegion
magic7
GamerLegion0
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out
magic
GamerLegionWinWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
magicFK–FDClutches3K+
AW2–102
sFade85–400
MaSvAl0–101
tENZY2–202
mo0n2–201
GamerLegionFK–FDClutches3K+
Tauson1–112
Snax1–501
Hypex3–001
REZ4–211
FL4MUS1–301
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history46 min
1st half
magic
GamerLegion
magic7
GamerLegion5
2nd half
magic
GamerLegion
magic1
GamerLegion8
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out
magicWin
GamerLegionWhat the columns mean
K/D/A — Kills / Deaths / AssistsADR — Average damage per roundKAST — Rounds with a kill, assist, survival or tradeHS% — Headshot share of killsFK–FD — Opening duels: first kills and first deaths of a round+/− — Kill difference
Opening duels, clutches, multi-kills
magicFK–FDClutches3K+
sFade86–504
mo0n4–011
AW3–301
MaSvAl2–110
tENZY5–722
GamerLegionFK–FDClutches3K+
FL4MUS5–804
REZ3–213
Hypex3–300
Snax2–502
Tauson3–210
Clutches — Rounds won as the last one alive · 3K+ — Rounds with three or more kills
Round history79 min
1st half
magic
GamerLegion
magic5
GamerLegion7
2nd half
magic
GamerLegion
magic7
GamerLegion5
OT 1
magic
GamerLegion
magic3
GamerLegion3
OT 2
magic
GamerLegion
magic4
GamerLegion2
CT — Counter-TerroristsT — TerroristsEliminationBomb explodedBomb defusedTime ran out
Maps of the teams
magicover 59 maps, in the last 3 months
MapWonPickBan
Ancient12–957%120
Dust II4–640%21
Mirage4–544%32
Cache6–367%06
Anubis2–340%08
Inferno3–260%03
Nuke——017
GamerLegionover 37 maps, in the last 3 months
MapWonPickBan
Ancient4–544%42
Cache7–188%34
Mirage1–614%02
Nuke4–357%02
Dust II2–433%04
Anubis——010
Inferno——08
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